A Lighthouse Story
A downloadable game for Windows
An atmospheric 3D adventure game with puzzle mechanics and a silent but compelling story.
A Lighthouse Story is an atmospheric 3D Adventure Game with puzzle mechanics. Explore a mysterious island and rescue your kin under the watch of the lighthouse. But be careful, there might be some troubles and dangers coming for you.
Status | Released |
Platforms | Windows |
Authors | CliveLayton, Arum.S, Nele Privenau, Justin Herrmann, Maike, Darline He, Yoshi Drescher, dayuchuu |
Genre | Adventure, Puzzle |
Tags | 3D, Atmospheric, Dark, GitHub, Horror, Mystery, Singleplayer |
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A Lighthouse story.zip 178 MB
Comments
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why is there a github tag?
While playing, I came across a few problems that I don't know if you are aware of.
- The story images at the beginning disappear too fast, so it can be difficult to read all the text on the screen.
- After dying, after being reborn, I could not move and could only jump.
- The player can get stuck very easily, it happened to me several times and each time I had to restart the whole game. It would be great if you added the option to reload the level or exit the game with the Escape button.
I also have some ideas for possible improvements, this is just my opinion.
- The sounds are quite odd to be honest, sometimes too loud and sometimes they don't fit the scene. And I don't mean background sounds and music but walking sound or the sound of the big crab chasing the player.
- The movement is a bit weird and rigid - for example you can only crouch when you move, you can't crouch while standing, which made me get stuck under a tree once.
- Some sort of barrier could be placed on the edge of the map, so the player can't fall off what has happened to me.
I enjoyed the game, especially its atmospheric, great looking graphics in both 2D and 3D. Another very good thing about the game was its music, which gave it a very dark and kind of a horror feel.
Don't get me wrong after all I wrote, I really enjoyed the game, but it needs a bit of polishing, especially when it comes to the movement mechanics. I look forward to seeing the next versions of the game if you plan to develop it further.